This topic is for discussion of map #1097: Collapse
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1097)
Author: Polygone
Size: 128x84
Desc:
The world is nearly entirely blocked off. Given precious little space and creeper digging it's way towards you, can you survive?
I loved this map! Such an original idea! I loved the feeling of cramped tension at the start of the game.
I can't blimmin' do it! I'm such a noob. :( Great idea though, I'm just useless!
Quote from: Linden on September 06, 2014, 12:58:07 PM
I can't blimmin' do it! I'm such a noob. :( Great idea though, I'm just useless!
Think of it as a puzzle. Bear in mind that guppies can fly and that you can have extraordinary long connections from relays and especially collectors placed on PZs - in addition, nullifiers on PZs have a nice range boost. Even stuff like the CN can maybe move slightly to make more room for bulkier permanent structures.
And here I thought every (non-CRPL) game type had been done to death. Awesome map!
Cool map. I actually disliked playing it (I felt a little bit like I was trapped in a little box waiting for the creeper to eat me!). It made me restart twice and figure out what I did wrong, which is high praise for any map.
The end-game difficulty fell off sharply- maybe something could be tweaked to make the middle and finish a bit harder.
Overall, top map. Nice job!
Quote from: Karsten75 on September 06, 2014, 01:22:30 PM
Quote from: Linden on September 06, 2014, 12:58:07 PM
I can't blimmin' do it! I'm such a noob. :( Great idea though, I'm just useless!
Think of it as a puzzle. Bear in mind that guppies can fly and that you can have extraordinary long connections from relays and especially collectors placed on PZs - in addition, nullifiers on PZs have a nice range boost. Even stuff like the CN can maybe move slightly to make more room for bulkier permanent structures.
Thanks for the tips, Karsten! They're gratefully appreciated. :)
(My son got me into CW3 and I've played it more than he has. :D)
Wow what brilliant puzzle map! Took me three tries to get started. Target selection and priority is key.