Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 28, 2014, 12:45:37 AM

Title: Custom Map #1082: Battles On. By: Pastor.Healer
Post by: AutoPost on August 28, 2014, 12:45:37 AM
This topic is for discussion of map #1082: Battles On
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1082)

Author: Pastor.Healer
Size: 158x96

Desc:
Title: Re: Custom Map #1082: Battles On. By: Pastor.Healer
Post by: Helper on August 28, 2014, 07:32:32 AM
About the only thing I've figured out is the landing pad, and I'm not real sure about that.
I'd give a nickel to see a screen grab at about 60 seconds.
H
Title: Re: Custom Map #1082: Battles On. By: Pastor.Healer
Post by: radd on August 28, 2014, 09:21:29 AM
Helper, I'm only partway through but..

Spoiler
I put the CN on the only place it can land. Start expanding above and below. When the CN dies, drop another one. Thats why we have 3, right?  ;)
[close]
Title: Re: Custom Map #1082: Battles On. By: Pastor.Healer
Post by: stdout on August 28, 2014, 09:33:00 AM
Took me about 5 restarts to figure out radd's solution. But I ignored the bottom bar because the walking robots kept disrupting my network down there. I'm 13 minutes in and finally have a foothold with a PZ.
Title: Re: Custom Map #1082: Battles On. By: Pastor.Healer
Post by: Helper on August 28, 2014, 10:55:01 AM
@radd - that's RAD! Thank you.
There was a game a while back with the same concept - keep replacing the burned out CN.
If I still had a memory, it might help.
Will give it another go.
H
Title: Re: Custom Map #1082: Battles On. By: Pastor.Healer
Post by: pastor.healer on September 11, 2014, 04:14:34 PM
Because there aren't many scores based on downloads, I want to help.

There are times I have figured we have to step out of the box.  In this map, you will have to swap
blasters back and forth to the left and right of your ship until you gain a foothold.  Hope that helps

Blessings to all