Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 19, 2014, 04:35:49 PM

Title: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: AutoPost on August 19, 2014, 04:35:49 PM
This topic is for discussion of map #1063: Exostopia #2bis : A new type of emitter bis
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1063)

Author: Exostum
Size: 100x100

Desc:
Encounters a new type of emitter and beat it with beams, sniper or nullifier semi-remake of #2 #CRPL #NoSpores #Forge #NoTechLimits #CustomEnnemy
Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: inept_celt on August 19, 2014, 05:07:41 PM
Can't submit score, probably the map name.
Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: neoexdeath on August 20, 2014, 03:10:32 AM
This new type of emitter was very easy to destroy. All I needed was 5 snipers and it was gone after a minute...
Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: Karsten75 on August 20, 2014, 10:34:02 AM
@Exostum: Virgil is out of pocket for a while and shouldn't be bothered with trivia. How about you remove the "#" from the map title and resubmit? I'll nuke this one and we can all be happy. 

Besides, this map is almost trivial. I had one beam fire at it and it just died.
Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: exostum on August 20, 2014, 11:15:10 AM
Strange, as there were no problem with my 2 other map which also contains # in their names .

Strange 2, as the emitter enters a invulnerable phase after being shot by a beam or a sniper when the shield is gone. maybe the invulnerable phase is bugged (but in my testing it was correct)

by the way did the dialog showed at the start of the map ?

Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: Karsten75 on August 20, 2014, 11:23:37 AM
Yes, dialog did show. It usually does not show again, you have to retrieve it from the Archive tab on Orbitals for subsequent plays. 

let me know if you come to a decision on resubmitting the map.

My time was about 4 minutes, but I wasn't trying to rush it.
Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: exostum on August 20, 2014, 11:33:44 AM
You can delete it, I will try to set up a better difficulty challenge in order to resubmit it.


I attached a more difficult version of my map, but I don't have tested it yet, I just post it for feedback.


Title: Re: Custom Map #1063: Exostopia #2bis : A new type of emitter bis. By: Exostum
Post by: Karsten75 on August 22, 2014, 09:12:05 AM
Your evaluation map won't get much exposure in a thread that is now dead because the map has been removed. It may be better for feedback if you open a thread in the main Custom maps forum and post it there.