Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 26, 2014, 10:01:52 PM

Title: Custom Map #943: The ARC of Oblivion Part 1. By: DarkVortex
Post by: AutoPost on July 26, 2014, 10:01:52 PM
This topic is for discussion of map #943: The ARC of Oblivion Part 1
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=943)

Author: DarkVortex
Size: 128x84

Desc:
One of the hardest maps ive made. Take on the Creeper and the ARC cells in this extremely hard fight. More to come! Difficulty: Hard ***
Title: Re: Custom Map #943: The ARC of Oblivion Part 1. By: DarkVortex
Post by: ChaosMaster130 on July 27, 2014, 12:31:54 PM
Pretty decent map I guess. Though once you know what to do its not really that hard.

Spoiler
Nabbing the Thor is pretty easy with a flying CN, maxed build rate, and 4 Bertha shots near the tech.
[close]
Title: Re: Custom Map #943: The ARC of Oblivion Part 1. By: DarkVortex
Post by: Loren Pechtel on July 27, 2014, 02:22:44 PM
Quote from: ChaosMaster130 on July 27, 2014, 12:31:54 PM
Pretty decent map I guess. Though once you know what to do its not really that hard.

Spoiler
Nabbing the Thor is pretty easy with a flying CN, maxed build rate, and 4 Bertha shots near the tech.
[close]

I didn't even feel the need of this.  With decent upgrades cannons are able to clear a toehold on the islands sufficient for a nullifier.  PZ cannons can clear enough to drop a collector next to the thor.

That being said I never used them.