Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 26, 2014, 11:14:46 AM

Title: Custom Map #941: Grand Machine V1.2. By: Tobimoe
Post by: AutoPost on July 26, 2014, 11:14:46 AM
This topic is for discussion of map #941: Grand Machine V1.2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=941)

Author: Tobimoe
Size: 182x172

Desc:
Fight your way in this puzzel map. Have fun!
Title: Re: Custom Map #941: Grand Machine V1.2. By: Tobimoe
Post by: Helper on July 29, 2014, 06:41:06 AM
One of the best all-around games I've played in a long time.
Very nicely done.
H
Title: Re: Custom Map #941: Grand Machine V1.2. By: Tobimoe
Post by: studsmanly on August 03, 2014, 01:18:15 AM
Is there a trick to getting the first 2 "red" totems going?

I could never get them to work.

Otherwise, excellent map.
Title: Re: Custom Map #941: Grand Machine V1.2. By: Tobimoe
Post by: RrR on August 03, 2014, 05:56:42 AM
Click on them and then select arm. I guess they have been disarmed to stop them being power leaches in the first minute or two of the game.
Title: Re: Custom Map #941: Grand Machine V1.2. By: Tobimoe
Post by: studsmanly on August 03, 2014, 07:37:22 AM
I guess I wasn't paying attention.  Thanks.

Time for a replay
Title: Re: Custom Map #941: Grand Machine V1.2. By: Tobimoe
Post by: Tobimoe on August 10, 2014, 05:33:45 PM
Quote from: RrR on August 03, 2014, 05:56:42 AM
Click on them and then select arm. I guess they have been disarmed to stop them being power leaches in the first minute or two of the game.


Exact ;)