Knuckle Cracker

Creeper World 3 => The Coder's Corner => Topic started by: Narcosis on July 09, 2014, 05:16:46 PM

Title: Giant Spore
Post by: Narcosis on July 09, 2014, 05:16:46 PM
I want to make a giant spore so that it signifies that it has more health and a higher intensity than normal, but I can't figure out how to change the image scale of spores. Can someone help me with this?
Title: Re: Giant Spore
Post by: ParkourPenguin on July 09, 2014, 08:37:51 PM
Assuming you're using CreateSpore, I can't think of any easy way of doing it. Spores created via CreateSpore don't have a UID, which is required to use SetImageScale.

However, that doesn't mean it's impossible. You could build your own custom spore tower if you wanted to. It would create more CRPL towers that look and behave exactly like a spore, except they're not. That way, you could also use SetImageScale since you'll have the UID of your custom spore when you make it.

In fact, I was making something kind of similar to what I just described for a different project, so I modified it a bit and came up with a couple scripts that did this just in case you wanted to use them. They're attached below.
Title: Re: Giant Spore
Post by: Narcosis on July 10, 2014, 01:16:52 AM
Thank you! It works perfectly.