Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 01, 2014, 04:06:18 PM

Title: Custom Map #759: Taurus. By: assasin009
Post by: AutoPost on July 01, 2014, 04:06:18 PM
This topic is for discussion of map #759: Taurus
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=759)

Author: assasin009
Size: 200x200

Desc:
This game is normal.
Title: Re: Custom Map #759: Taurus. By: assasin009
Post by: Loren Pechtel on November 18, 2014, 05:34:31 PM
Huge doesn't make interesting or challenging.
Title: Re: Custom Map #759: Taurus. By: assasin009
Post by: Mexxor on November 18, 2014, 06:33:27 PM
Quote from: Loren Pechtel on November 18, 2014, 05:34:31 PM
Huge doesn't make interesting or challenging.

True, also claiming that "This game is normal" does not make any sense ::)
Also: 8 AE towers, when you can just make the one at the inhibor to cover all that space, whats up with that?
Title: Re: Custom Map #759: Taurus. By: assasin009
Post by: Asbestos on November 19, 2014, 10:31:53 AM
For the power zones, most likely.
Title: Re: Custom Map #759: Taurus. By: assasin009
Post by: teknotiss on November 19, 2014, 12:18:39 PM
Quote from: Mexxor on November 18, 2014, 06:33:27 PM
Quote from: Loren Pechtel on November 18, 2014, 05:34:31 PM
Huge doesn't make interesting or challenging.

True, also claiming that "This game is normal" does not make any sense ::)
Also: 8 AE towers, when you can just make the one at the inhibor to cover all that space, whats up with that?

actually if you think about it, the "this game is normal" actually tells you you don't have any unit limits, CRPL or any other surprises.  ::)
so, perfectly sensible really   8)