This topic is for discussion of map #723: vortex
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=723)
Author: hlronob
Size: 128x128
Desc:
Rats, I slipped and didn't submit my score. :(
As for the map - it was nice enough. In general I prefer maps where I have to fight to establish a commanding position to map like this where I get abundant resources and units from the outset that ensures victory. Somehow I don't see the Creeper/Loki as being this kind. :)
Fun game.
The speed merchants are going to have a ball.
H
Quote from: Karsten75 on June 27, 2014, 11:00:10 AM
Rats, I slipped and didn't submit my score. :(
As for the map - it was nice enough. In general I prefer maps where I have to fight to establish a commanding position to map like this where I get abundant resources and units from the outset that ensures victory. Somehow I don't see the Creeper/Loki as being this kind. :)
What's the point of the shields? Shields can't stand up to that level of creeper.
Quote from: Loren Pechtel on June 27, 2014, 03:34:15 PM
What's the point of the shields? Shields can't stand up to that level of creeper.
Sure they can - if you build a bunch of hurry up PC's and Mortars to support them. You only need to hold off that first Emitter long enough to Terp a build spot for your first Nullifier. The Bertha will keep that front area clear.
This is NOT a tough map. You have all the power you can possibly use. Just build the weapons available and charge.
I didn't save during the game, so can't go back and get a screen grab - but maybe someone else can.
H