This topic is for discussion of map #689: Celestial Core
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=689)
Author: Dook
Size: 200x110
Desc:
Assault the core only when ready. Script units; Adaptive Emitter, Dormant Emitter, Ramp Emitter. Dormant Emitters will only activate when touched by creep and anti-creep can disable them. The Adaptive Emitter ramps up when units are in proximity (loc. Center). Careful it will go full bore if you place a Nullifier next to it. Ramp Emitters (loc. east & west on map) will increase creep generation over time. Thanks to Molay (Adaptive Emitter), Flabort (Dormant Emitters), and albrittbrat (Ramp Emitters).
Great fun (and I want to see a final screen shot of that 8 minute time)!
:)
Thanks,
H
I want to see a screen shot of that 3 min time. Although i have an idea how that was done.
Spoiler
Forge weapon
As for what i did...
Spoiler
started in lower right > siphon > CNtech > ore siphon > drop CN in top left.
Good map. Add to my favourites. Thank you.
Spoiler
Forge weapon very long loaded for this map.
Again, a lone nullifier on a level 10 support can kill it without angering the emitters too much.
Quote from: Loren Pechtel on June 24, 2014, 10:10:47 AM
Again, a lone nullifier on a level 10 support can kill it without angering the emitters too much.
That was a little bit of a bummer.
I also couldn't figure out what the victory conditions were. All structures nullified + all creeper killed didn't do it.
Quote from: speef on June 25, 2014, 05:23:29 PM
Quote from: Loren Pechtel on June 24, 2014, 10:10:47 AM
Again, a lone nullifier on a level 10 support can kill it without angering the emitters too much.
That was a little bit of a bummer.
I also couldn't figure out what the victory conditions were. All structures nullified + all creeper killed didn't do it.
Inhibitor in the dead center of the map.
I really enjoyed this map! Short, simple, elegant, and beautiful graphics.