Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 15, 2014, 07:00:09 AM

Title: Custom Map #663: Mirage. By: Dook
Post by: AutoPost on June 15, 2014, 07:00:09 AM
This topic is for discussion of map #663: Mirage
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=663)

Author: Dook
Size: 180x110

Desc:
Assault or be overwhelmed. The 3 large ramp emitters will increase creep output over time. When the creep hits the dormant emitters they will activate. Otherwise they will remain dormant. Anti-Creep can deactivate the formerly dormant emitters making sprayers and bombers extra effective. The large ramp emitters will not deactivate from anti-creep in this manner. Two command nodes are spread across the map to encourage early assault. Thanks to albrittbrat and Flabort for the scripts (pulled from wiki)
Title: Re: Custom Map #663: Mirage. By: Dook
Post by: Helper on June 15, 2014, 10:35:51 AM
Very clever game.
Nicely done.
H
Title: Re: Custom Map #663: Mirage. By: Dook
Post by: Flabort on June 15, 2014, 03:13:36 PM
Difficult. Maybe if I didn't start in the triangle...
I like how you placed the towers to support one another.  ;D
Title: Re: Custom Map #663: Mirage. By: Dook
Post by: Helper on June 15, 2014, 03:24:07 PM
I thought getting the CN's in play was critical. As soon as I got the third one, I dropped it down to support the upper CN (in the space to the right).

Spoiler
(http://i58.tinypic.com/ok6hk0.jpg)
[close]
Title: Re: Custom Map #663: Mirage. By: Dook
Post by: Dook on June 18, 2014, 02:41:56 AM
Thanks for the feedback Helper and Flabort. and thanks for the flip emitter script. All i did was delete the anti-creeper rate as i didn't want it to actually flip but to just remain dormant till creep hit it.

Your strategy to the map is nearly the same as what i used Helper but looking at the scores apparently there is a better way.

The triangle is the most defensible position (with terp) but expect a long turtle game starting there.