Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 15, 2014, 05:28:33 AM

Title: Custom Map #662: Inverted Pyramid. By: Xeandra
Post by: AutoPost on June 15, 2014, 05:28:33 AM
This topic is for discussion of map #662: Inverted Pyramid
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=662)

Author: Xeandra
Size: 256x256

Desc:
Inverted pyramids full of creeper. You're going to need some heavy firepower the take out the emitters.
Title: Re: Custom Map #662: Inverted Pyramid. By: Xeandra
Post by: Helper on June 15, 2014, 07:59:21 AM
Nice design/layout.
I found it much too large to play effectively and there was never any element of danger of losing.
We have players who really enjoy playing games where they can build symmetrical layouts and love fighting masses of Creeper.
They will probably enjoy this.
H
Title: Re: Custom Map #662: Inverted Pyramid. By: Xeandra
Post by: Jerdog on June 16, 2014, 12:40:31 AM
25 minutes of clock time over 1.5  hours of real time.  What a tactical slog.
Title: Re: Custom Map #662: Inverted Pyramid. By: Xeandra
Post by: Courtesy on June 16, 2014, 03:21:18 AM
Yeah I just get bored at that point usually, when it's pretty clear I've won but the map goes on for another 20-30 minutes.
Title: Re: Custom Map #662: Inverted Pyramid. By: Xeandra
Post by: Loren Pechtel on January 25, 2015, 06:39:12 PM
Each pyramid gives you 9 PZ berthas, plenty to suppress another pyramid so the only challenge is expanding into the first small pyramid.  It does lag horribly, though.