Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 13, 2014, 11:00:11 AM

Title: Custom Map #655: Tripolian Complex. By: Jacobwde
Post by: AutoPost on June 13, 2014, 11:00:11 AM
This topic is for discussion of map #655: Tripolian Complex
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=655)

Author: Jacobwde
Size: 220x200

Desc:
An old civilization's research facility has been found. You must use the friendly technology and remove any creeper on the planet
Title: Re: Custom Map #655: Tripolian Complex. By: Jacobwde
Post by: Loren Pechtel on June 13, 2014, 03:43:41 PM
Some of the towers on the lower part of the map won't connect up, I had to nullify them.  Am I missing something with the colors or is this a bug?
Title: Re: Custom Map #655: Tripolian Complex. By: Jacobwde
Post by: Helper on June 14, 2014, 02:28:21 PM
Very fun game to play.
All of the Towers that were supposed to connect in my game did. The bad Towers got sploded.
Title: Re: Custom Map #655: Tripolian Complex. By: Jacobwde
Post by: Mexxor on November 02, 2014, 05:18:44 PM
Quote from: Loren Pechtel on June 13, 2014, 03:43:41 PM
Some of the towers on the lower part of the map won't connect up, I had to nullify them.  Am I missing something with the colors or is this a bug?

I had those towers to, they seemed to "feed" the digitalis or something, (the blue-greyish towers, not the allblue towers) and shot something at the nullifier to stun it. the blue towers did all connect as they should, i think those other towers should be nullified anyways?