This topic is for discussion of map #640: Divide by 3
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=640)
Author: Jacobwde
Size: 200x200
Desc:
You come upon a broken world mostly divided by 3. Your objective is to secure the area as quickly as possible. The longer you wait, the more spore towers you activate.
It hardly seems fair that you would invest so much time and effort into a map that seems to have so many opportunities - only to gigantically nerf it to the point that it's a walk-over.