Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 07, 2014, 08:26:58 PM

Title: Custom Map #635: Energy To Mass. By: planetfall
Post by: AutoPost on June 07, 2014, 08:26:58 PM
This topic is for discussion of map #635: Energy To Mass
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=635)

Author: planetfall
Size: 96x96

Desc:
A quick and easy map with a twist. #CRPL #CustomUnit #NoSpores #NoDigitalis #NoRunners #TechLimits #Easy
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: planetfall on June 07, 2014, 08:39:22 PM
Agh!!! I said "effect" instead of "affect!"

Once you see it, you can't unsee it...
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: Flabort on June 07, 2014, 09:38:19 PM
Refreshingly easy for a Planetfall map.

Hey, know what would be cool? If for your next non-series map, you emulated CW2 in CW3. Except with sideways scrolling too.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: planetfall on June 07, 2014, 10:16:01 PM
Quote from: Flabort on June 07, 2014, 09:38:19 PM
Refreshingly easy for a Planetfall map.

Hey, know what would be cool? If for your next non-series map, you emulated CW2 in CW3. Except with sideways scrolling too.

I've been thinking about recreating bonus mission 8, except fields are annoying to do in crpl because they don't persist across saves. Also, how to determine what tiles you can dig is a problem... well, for that particular mission it isn't, but anything with caves would be. And remaking wireless packets would be very unpleasant, especially with m-rifts.

Don't worry though, it's on my (very long) list of cw3 projects for the summer.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: Asbestos on June 07, 2014, 11:10:37 PM
This is very surprisingly easy! I thought it would be hard at first. Very ingenuitive mechanics and kudos on the pun.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: tornado on June 08, 2014, 02:23:53 AM
easy....EASY
where were my guns
i had nothing but nulifirers
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: Asbestos on June 08, 2014, 12:47:34 PM
If you power up the things with an M on them, they give you super bombs that you can shoot from space that blow up all creeper in its path and leave a large crater in the terrain.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: Flabort on June 08, 2014, 12:58:31 PM
At first I wanted my terps back.
Then I realized leaving a big-arse crater worked faster and better. It came with it's own walls and everything.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: tornado on June 08, 2014, 05:25:03 PM
True they are fun
But sometime you need something that doesent blow a hole in the fabric of spacetime
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: Loren Pechtel on June 12, 2014, 10:50:20 PM
Hammered into submission.  An interesting twist.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: chwooly on June 14, 2014, 08:15:33 PM
Thanks Planetfall, Another truly fun map.
Title: Re: Custom Map #635: Energy To Mass. By: planetfall
Post by: ZackNAttack on June 15, 2014, 11:44:11 AM
This used to be a great landscape.
Now it's barren.
Why? I got AoO happy.