Is there a command to determine when the player scrolls their mousewheel? I couldn't see anything under mouse commands on the wiki.
I want to disable normal unit interaction and building, but keep map panning and scrolling. So I'm using EnableAlternateControlMode and mimicking the latter. Here's what I have... it's just missing zoom on scroll (not essential if it's not possible).
# This script disables normal controls (selecting units, building etc) but mimics the usual panning and zooming controls.
$toggle:0
$name:"AlternateControl"
$panSpeed:30.0
once
	0 ->alt
	0 ->panning
	OperateWhilePaused(TRUE)
	ShowTraceLog
endonce
if(<-toggle)
	0 ->toggle
	<-alt not ->alt
	EnableAlternateControlMode(<-alt)
	0 ->panning
	@UpdateZoom
endif
if(<-alt)
	if(GetCameraZoom <-zoom neq) @UpdateZoom endif
	# Pan with right mouse
	if(GetMouseButtonUp(1))
		0 ->panning
	endif
	if(<-panning)
		GetMouseScreenPixelPosition
		<-nscale mul <-dy add
		swap <-nscale mul <-dx add swap
		SetCameraPosition
		SetText(<-nscale)
	else
		0.0 if(GetKey("W") GetKey("UpArrow") or) <-delta sub endif if(GetKey("S") GetKey("DownArrow") or) <-delta add endif
		0.0 if(GetKey("D") GetKey("RightArrow") or) <-delta sub endif if(GetKey("A") GetKey("LeftArrow") or) <-delta add endif
		GetCameraPosition ->cy add swap <-cy add SetCameraPosition
	endif
	if(GetMouseButtonDown(1))
		1 ->panning
		GetMousePosition ->my ->mx
		@ComputePanMap
	endif
	
	if(GetKeyDown("Q") GetMouseButtonDown(2) or)
		@DeltaZoom(-1)
	endif
	if(GetKeyDown("Z") GetMouseButtonUp(2) or)
		@DeltaZoom(1)
	endif
	
endif
:DeltaZoom
	GetCameraZoom add SetCameraZoom
	@UpdateZoom
:UpdateZoom
	-0.5 GetCameraZoom dup ->zoom asfloat div(8) sub ->nscale
	<-nscale mul(<-panSpeed) ->delta
	# Recompute mouse to camera map
	if(<-panning) @ComputePanMap endif
:ComputePanMap
	<-mx ScreenWidth div(2) <-nscale mul sub ->dx
	<-my ScreenHeight div(2) <-nscale mul sub ->dy
			
			
			
				There is a EnableNormalZoomControl(bool) call you can make to turn off zooming.
once
	EnableNormalZoomControl(false)
	SetCameraZoom(4)
endonce
			
			
			
				Ah, thanks!