Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 25, 2014, 10:48:21 AM

Title: Custom Map #492: Tiny Castle. By: SuperDan
Post by: AutoPost on April 25, 2014, 10:48:21 AM
This topic is for discussion of map #492: Tiny Castle
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=492)

Author: SuperDan
Size: 20x20

Desc:
This is a tiny map which seems simple at first but will get you thinking about close-proximity fighting. Try getting a sub-75s time!
Title: Re: Custom Map #492: Tiny Castle. By: SuperDan
Post by: SuperDan on April 25, 2014, 10:54:40 AM
From the mapmaker:

A hint if you can't get onto the power zones:
Spoiler
Put the Command Node at the top in the castle and build 2 blasters on the power zones and nothing else.
[close]

Remember:
Spoiler
Your Command Node can take some damage...
[close]

Have fun/hope you have had some fun!
Title: Re: Custom Map #492: Tiny Castle. By: SuperDan
Post by: MagneticDuck on August 25, 2014, 12:08:17 PM
What this map has taught me is that blasters ftw! Blasters be more important than.. grammar, even!
Title: Re: Custom Map #492: Tiny Castle. By: SuperDan
Post by: toolforger on May 16, 2018, 04:14:17 AM
There's a faster way than what's in the mapmaker's spoilers.
Hint: You don't need to keep the valley clean.
Spoiler
I just made sure that nullification happened before the nullifier was destroyed.
[close]
Hint 2: I didn't keep everything I was given.
Spoiler
I destroyed one of the reactors and used the PZ for another building. I could have sped up my time by doing the destruction a bit later.
[close]