This topic is for discussion of map #427: It isn't enough
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=427)
Author: l2edl3aron
Size: 256x60
Desc:
A battery of PZ Titans can handle any long range threat....or can they?
Spoiler alert: A battery of PZBs isn't enough. It almost is, but the wind will get you in the end.
Spoiler
(http://cloud-3.steampowered.com/ugc/3332970633736300068/C3ACE2E3D829C77CE72FD6554A37381E1B201C09/)
If you fire all of the Berthas at once, it looks very pretty.
Hmm... have to do some math here. 16 spore towers throwing 8 spores each is 128 spores. I need 64 Beams to negate that. Plus the ammo to build/sustain them. Plus a battery of PCs to hold off the wind-driven creeper. Energy needs are going to be interesting. Timing - since I also have to figure out how to connect the Totems and power up a Forge.
Maybe not for me.
Seriously this wind thing ignores elevation?
yup
it actuly says on the blog that the wind forces creeper up to higher elevatoons with less need for stacking
if it helps thonk of it as an upsideown waterfall
Quote from: burguertime on April 13, 2014, 08:16:46 PM
Seriously this wind thing ignores elevation?
Not ignores. It is just an added force. If you imagine creeper as water, what happens is basically this:
(http://images.fotocommunity.de/bilder/landkreis-vorpommern-ruegen/darss/wo-wind-und-wasser-sich-umarmen-9efaddfd-9fe5-48bd-b117-80a6c19667eb.jpg)
THink of the beach as being the elevation. If the wind blows hard enough landinwards, the water will push up the beach as much as it can. But you still need enough water, obv. - just adding a bit of granularity to the response. :-*
I found the map challenging at first, but only because i fired the PZB too close to each other. After that, it was really just building 30 additional berthas and pound away. A bit tedious for me, becuaase I couldn“t see the map anymore because it was plastered with reticules. :o
great map and soon 10 YO!