Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 05, 2014, 01:10:22 AM

Title: Custom Map #368: Mountain Assault. By: Derp?
Post by: AutoPost on April 05, 2014, 01:10:22 AM
This topic is for discussion of map #368: Mountain Assault
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=368)

Author: Derp?
Size: 256x168

Desc:
Fight through a large valley with an intersection that hosts a small creeper base to obtain a few Power Zones. Top left mountain contains the Bertha Cannon tech. Bottom right is optional but provides a path to the main nest without inclines. Bottom left mountain contains the main nest. NOTES & WARNINGS 256x256 world size Lots of powerful spores Relatively easy start (over 1000 starting energy, premade forge that comes with 300 Aether, 3 large ore mines) First map, tips and (constructive) criticizm welcome.
Title: Re: Custom Map #368: Mountain Assault. By: Derp?
Post by: RealAndy on April 05, 2014, 07:37:58 AM
Great map, especially for a first.

Only thing I would mention is that there was possibly too much goodies at the start, never really any threat, although it helped speed up the whole start so many would like it.
Title: Re: Custom Map #368: Mountain Assault. By: Derp?
Post by: Loren Pechtel on April 05, 2014, 06:40:12 PM
Quote from: RealAndy on April 05, 2014, 07:37:58 AM
Great map, especially for a first.

Only thing I would mention is that there was possibly too much goodies at the start, never really any threat, although it helped speed up the whole start so many would like it.

Yeah, no challenge.  I did it without berthas, even.  I couldn't quite keep anti-creeper on the nullifier, though.
Title: Re: Custom Map #368: Mountain Assault. By: Derp?
Post by: xoft on April 17, 2014, 09:27:40 AM
I seem stuck - I've cleared the map of everything, destroyed the inhibitor and all the runners, yet the game goes on without ever finishing. So what do I have to do to win?
Title: Re: Custom Map #368: Mountain Assault. By: Derp?
Post by: Lost in Nowhere on April 17, 2014, 07:02:43 PM
In addition to killing everything, you need to collect all tech artifacts, messages (not sure on that one, but probably), and shield keys to win a map
Title: Re: Custom Map #368: Mountain Assault. By: Derp?
Post by: xoft on April 18, 2014, 01:50:20 AM
Ech, I missed the Bertha tech at the top left :(
Title: Re: Custom Map #368: Mountain Assault. By: Derp?
Post by: xoft on April 18, 2014, 03:11:41 AM
This level was too easy, partly due to the starting resources (but it made the boring start very quick, so I'd keep at least some of those), but especially because the bertha tech is available even without the upgrade (why?!).