Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 30, 2014, 04:55:25 PM

Title: Custom Map #345: Spore Wars. By: Richard333
Post by: AutoPost on March 30, 2014, 04:55:25 PM
This topic is for discussion of map #345: Spore Wars
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=345)

Author: Richard333
Size: 200x85

Desc:
An experimental map i made a while back. #Digitalis #Spores #CRPL #ACassist
Title: Re: Custom Map #345: Spore Wars. By: Richard333
Post by: Loren Pechtel on March 30, 2014, 11:38:43 PM
Somehow I managed to kill the track under a couple of enemy drones--this was not intentional but I was erasing all the side tracks in the middle part of the map as I advanced and somehow two got left without a track and wiggling back and forth for the rest of the game.  I couldn't replace the track under them (I guessing the terps were actually willing to lower under a drone but it's impossible to order them to change the terrain under a drone), nor would anything fire on them and I couldn't even drop a mobile unit in the way for mutual annihilation.  It would be nice if they could be nullified.

They were still operational, though, and I had to detail some beams to shoot down their spores.
Title: Re: Custom Map #345: Spore Wars. By: Richard333
Post by: exostum on March 31, 2014, 12:18:57 AM
Just tested this map.

Lose 3 times before finding the correct way .  (Build sniper on power zones and build beam for the 10 * 2 spores tower)


By the way Loren Petchel, you can snipe the drone with the sniper when they lose their tracks (don't forget to position your sniper on terrain level 10 in order to allow them to shoot the drone. )

EDIT : added a screenshot of my final position
Title: Re: Custom Map #345: Spore Wars. By: Richard333
Post by: tornado on March 31, 2014, 12:00:41 PM
oh its snipers that shoot down those things good to know