Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 22, 2014, 08:24:46 PM

Title: Custom Map #317: teks024 flipper-licious 2. By: teknotiss
Post by: AutoPost on March 22, 2014, 08:24:46 PM
This topic is for discussion of map #317: teks024 flipper-licious 2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=317)

Author: teknotiss
Size: 219x129

Desc:
another flip-mitter map, get it done dude! cheers to Zack for the scripts
Title: Re: Custom Map #317: teks024 flipper-licious 2. By: teknotiss
Post by: TLMike on March 22, 2014, 09:14:39 PM
...AAAAAAAAAAAA...
Title: Re: Custom Map #317: teks024 flipper-licious 2. By: teknotiss
Post by: Jerdog on March 22, 2014, 10:15:33 PM
Fun stuff.
Neat trick
Spoiler
A couple dozen Bombers and a well timed PZ-Bertha shot will flip an emitter.  Also a PZ-Bertha on a bunch of bugs on an emitter can flip one.
[close]
Title: Re: Custom Map #317: teks024 flipper-licious 2. By: teknotiss
Post by: Loren Pechtel on March 23, 2014, 12:36:12 AM
Quote from: Jerdog on March 22, 2014, 10:15:33 PM
Fun stuff.
Neat trick
Spoiler
A couple dozen Bombers and a well timed PZ-Bertha shot will flip an emitter.  Also a PZ-Bertha on a bunch of bugs on an emitter can flip one.
[close]

It doesn't even take that.  I built a pack of bombers (you have ore coming out of your ears here and I put a couple of sprayers on siphon next to the emitter also, I never managed to use as much ore as I had coming in.  The first two emitters I took by putting blasters on the PZs and sending in the bombers.  I then replaced the blasters with berthas and kept aiming them at the next two emitters.  I would send in the bombers and it flipped every time, I made no effort to time it.  Beyond that I build snipers and some blasters set to kill the digitalis and simply marched across the map.  The limiting factor was pretty much the flight time of the bombers.
Title: Re: Custom Map #317: teks024 flipper-licious 2. By: teknotiss
Post by: Asbestos on March 23, 2014, 01:22:34 AM
The runners were super annoying, but at least they dropped AC.
Wait, no, they didn't. Or did they? I couldn't tell.
Title: Re: Custom Map #317: teks024 flipper-licious 2. By: teknotiss
Post by: Altren on March 23, 2014, 07:03:39 AM
I think this map need no cannons and mortars. I won it easily without those - used only snipers, berthas and sprayers.