This topic is for discussion of map #316: teks023 the tremendous totem
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=316)
Author: teknotiss
Size: 129x129
Desc:
the tremendous totem will give you all the aether you need, but you have to secure it first, good luck! #ACassist #firepower #teks
AAAAAAAAAAAAAAAAAA...
Good fight!
Lots o Creeper to make disappear.
I question your design strategy.
I didn't see the need to flip any emitters - better to destroy them.
and although I used the aether totem it didn't really make much difference apart from speeding up the end game.
Quote from: NickHounsome on May 20, 2014, 06:03:05 AM
I question your design strategy.
I didn't see the need to flip any emitters - better to destroy them.
and although I used the aether totem it didn't really make much difference apart from speeding up the end game.
that's cos there wasn't a
need ::) just an option for a style of play.
oh and i liked the script 8)
I didn't realize any of the emitters in that map flipped? In fact, I strongly doubt they do.
After all these comments, I'm just going to have to go back and play it again (Sam).
I misremember what this one was like.
H
Quote from: Karsten75 on May 21, 2014, 10:06:48 AM
I didn't realize any of the emitters in that map flipped? In fact, I strongly doubt they do.
I found
one that does....
Quote from: Grayzzur on May 21, 2014, 11:21:21 AM
Quote from: Karsten75 on May 21, 2014, 10:06:48 AM
I didn't realize any of the emitters in that map flipped? In fact, I strongly doubt they do.
I found one that does....
Well, if it is
that one, then I guess there's a good reason for that.
Um... are you supposed to secure the totem from the start?
I haven't tried all options yet, but it seems
Spoiler
going bomber-first
will make it arrive just in time to see the first creeper arrive on the totem, and not deliver enough AC to flip it; instead, creeper will win, and then it's hopeless.
Quote from: toolforger on November 28, 2021, 03:46:39 PM
Um... are you supposed to secure the totem from the start?
I haven't tried all options yet, but it seems Spoiler
going bomber-first
will make it arrive just in time to see the first creeper arrive on the totem, and not deliver enough AC to flip it; instead, creeper will win, and then it's hopeless.
hey dude, it is def not hopeless!
have you tried sending some sprayers maybe? but i def did it with bombers... perhaps you should try using the "pause it and use "n" to frame by frame it" tactic early on?
i am sure you can do it, you might just need to think about energy really carefully in the early game!
if you are still stuck ask again and i will try to help you out more... 8)
Bombers would take very long to build and arrive, and deliver their payload too slowly.
Maybe
Spoiler
a PZ-based one
would have worked, but I didn't try that.
Instead, I
Spoiler
building a reactor on the PZ to have enough energy to build the rest quickly, then build sprayers, fill them up, and send them in, three at a time,
which did the trick.
Phew.
Quote from: toolforger on November 28, 2021, 05:03:28 PM
Bombers would take very long to build and arrive, and deliver their payload too slowly.
Maybe
Spoiler
a PZ-based one
would have worked, but I didn't try that.
Instead, I
Spoiler
building a reactor on the PZ to have enough energy to build the rest quickly, then build sprayers, fill them up, and send them in, three at a time,
which did the trick.
Phew.
lol whatever worked... one trick about bombers and strafers is you can send them before they fully load out...
so a bomber or strafer, if you have set a target (and selected auto launch of target set on bombers) can be sent with the use of "Q" or "deactivate" then "Q" or "reactivate" with whatever load it has past 1 energy or 1 AC respectively...
this means you can build two bombers, send one with 30 or so AC aboard to get the flipper defended then the other bomber can come in with a full load later. you then have 2 alternating bombers and you can add more if needed.
glad you got it going anyway, have fun! 8)
Tekno, this is what I'd call "long time support" :D 👍
Greetings from The Shire!
Quote from: BilboGCL on November 28, 2021, 08:59:35 PM
Tekno, this is what I'd call "long time support" :D 👍
Greetings from The Shire!
lol yes, that map is 7 years old...
darn...!
:o 8)