This topic is for discussion of map #292: UNSET
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=292)
Author: Chwooly
Size: 128x128
Desc:
My first attempt, Hope it's enjoyable
Just so you know, you could have changed the name (UNSET) before finalizing and uploading the map.
Quote from: Karsten75 on March 13, 2014, 09:36:24 AM
Just so you know, you could have changed the name (UNSET) before finalizing and uploading the map.
I thought for the first attempt it would be justified haha ;D
Congratulations on your first map then. xD
I have 1.82 installed, the latest as best I can tell, but when I try to play this map it says it was made with a newer version and may not work?
Quote from: nissin77 on March 13, 2014, 12:27:54 PM
I have 1.82 installed, the latest as best I can tell, but when I try to play this map it says it was made with a newer version and may not work?
Beta version (http://knucklecracker.com/forums/index.php?topic=14505.0)
fun map, only downside is the teasing with AC! there isn't really enough ore to be useful, so i'm just storing it to get the packs out of the way. but i'm and AC addict so perhaps it's just me ::)
good work dude 8)
Quote from: teknotiss on March 13, 2014, 02:49:32 PM
fun map, only downside is the teasing with AC! there isn't really enough ore to be useful, so i'm just storing it to get the packs out of the way. but i'm and AC addict so perhaps it's just me ::)
good work dude 8)
Spoiler
You do have 5 creeper converts, I used the forge to suck up creeper and then convert it just at the 1 sec mark prior to release to get more AC.
Thanks Mate
Looked to me like some of the runners packed an AC cargo.
All the runners looked like someone kicked over a couple anthills. ;D
Spoiler
I took the outermost section of land first (the one with the spore towers) then loaded six snipers on power zones, plus one on an LZ power zone. All the runners dying sounded like a machine gun. :D
Great map! Getting a defendable base established is challenging. Getting a foot hold in adjacent areas equally so. Wondering what this map would like if: Tech were limited. Like a fixed number of nullifiers or Pulse Cannons? Or more variations in terrain.