This topic is for discussion of map #283: teks021 waves o creeper
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=283)
Author: teknotiss
Size: 129x255
Desc:
a reworking of jakeflee's wave 1.0 map, i liked the original but felt it could be remixed a bit. cheers for the inspiration! #ACassist #firepower #teks
Dude, I love every one of your maps....But how the hell do you beat this one? No matter how much firepower I throw at it, the wave just pushes through it.
I don't specifically recall this map, but since it's teknotiss' map, look for substantial involvement of AC to stem the Creeper?
I just played it. Interesting map.
Spoiler
I set up a camp at middle AC emitter, with bunch of guppies, turrets and few berthas back at base for clearing after script wave hit. From there worked my way (with a bit of rebuilding) towards first and second PZ (friendly spore + exclusion tower). Then, after another wave, a bit of clearing with berthas, 1000 power hit from the forge gave me enough space to build a nullifier. Of course all of that with max upgrades and 20 guppies.
Also, I walled of turret, so it could only shoot towards the top and clear creeper from my nullifier.
Well son of a b1tch....that strategy worked. Though I just spammed the middle and worked up the center to take out the generator from the middle AC. Had to rebuild the collectors each wave but the cannons survived.