Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 24, 2014, 04:26:58 PM

Title: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: AutoPost on February 24, 2014, 04:26:58 PM
This topic is for discussion of map #252: How hard can it be?
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=252)

Author: SuperTerminator
Size: 150x150

Desc:
#digitalis with #spores. #techlimits are rather lax, but the removal of relays will become irritating after a while. A hard mode of this is coming soon. #bertha will help, but there are only two. Expect less in the hard mode. #AC is critical for stabilizing the map. #Terminator
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: burguertime on February 24, 2014, 08:34:50 PM
Nah, Bring it on.
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: Katra on February 25, 2014, 12:48:21 AM
I goofed. Completely forgot about Bertha.  ::) Oh well; 28 minutes/third place isn't bad.  ;)
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: SuperTerminator on February 25, 2014, 12:06:39 PM
Want me to make a bertha-less mode?
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: Hur on February 28, 2014, 09:18:16 AM
Fun map, but if you really want the player to go all the way around, you should limit the guppy usage.
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: SuperTerminator on February 28, 2014, 09:29:06 AM
I completely forgot about guppies -_-. Without relays, I went around with standard collectors. That took waaaaay too long to travel :P
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: burguertime on February 28, 2014, 07:21:02 PM
Remove bertha and goopies and you got a run for most annoying map of the month. XD
Title: Re: Custom Map #252: How hard can it be?. By: SuperTerminator
Post by: SuperTerminator on February 28, 2014, 09:19:09 PM
CHALLENGE ACCEPTED.