Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 17, 2014, 07:52:17 PM

Title: Custom Map #235: Inhibitor's Wrath (EXTREME). By: Flash1225
Post by: AutoPost on February 17, 2014, 07:52:17 PM
This topic is for discussion of map #235: Inhibitor's Wrath (EXTREME)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=235)

Author: Flash1225
Size: 256x84

Desc:
This is the hardest level I've made so far. About halfway through it may end up almost as a standstill, but it's possible. Kudos to you if you do beat this level!
Title: Re: Custom Map #235: Inhibitor's Wrath (EXTREME). By: Flash1225
Post by: anyone on April 25, 2014, 12:45:49 PM
yes, it's very hard. could you give us a hint how to destroy the creeper point at A, I have nowhere to put 2 element which for nullifier and a collector.

and also point B, how can I reach from the left to the right? air craft and bomber limited to 3, and Bertha limited only one. :( how can I clear the creepers with such limitation?

ha, sorry, I would like to say, that's really trick map. :)
Title: Re: Custom Map #235: Inhibitor's Wrath (EXTREME). By: Flash1225
Post by: mumd0G on July 18, 2014, 03:19:45 PM
Great map.  I just finished it and all I can say is make sure your Bertha is on a destroyed pad to get the three rockets at once. It will make hitting your 'B' point possible.
Title: Re: Custom Map #235: Inhibitor's Wrath (EXTREME). By: Flash1225
Post by: Ionizer on September 05, 2014, 02:03:01 AM
Quote from: anyone on April 25, 2014, 12:45:49 PM
yes, it's very hard. could you give us a hint how to destroy the creeper point at A, I have nowhere to put 2 element which for nullifier and a collector.

and also point B, how can I reach from the left to the right? air craft and bomber limited to 3, and Bertha limited only one. :( how can I clear the creepers with such limitation?

ha, sorry, I would like to say, that's really trick map. :)

I was worried about point A too, but finished the map without killing it.  A single cannon held it back, so not sure what the point of it is.

For point B... Relays go a LONG way when put on a PZ.  :-)
Title: Re: Custom Map #235: Inhibitor's Wrath (EXTREME). By: Flash1225
Post by: Cornelius Ewald on December 01, 2014, 10:16:47 AM
Quote from: anyone on April 25, 2014, 12:45:49 PM
yes, it's very hard. could you give us a hint how to destroy the creeper point at A, I have nowhere to put 2 element which for nullifier and a collector.
It should not be necessary to destroy that one.
But it is possible:

I used some AC-Bombs at Point B too, the AC makes it easy to get hold on the island till you destroy the emitter and can build the long-range-relay.
Title: Re: Custom Map #235: Inhibitor's Wrath (EXTREME). By: Flash1225
Post by: bgzzz on January 13, 2016, 06:01:33 PM
No so hard. There is a faster way.

Spoiler

You only have to destroy the inhibitor. Go directly destroying it. Ignore smaller islands. Here is what I did to win:

Once you've freed the central island (quite easy), put bertha in one of the power zone. Use the two others of this island to build fast guppys.
Build also a powered bomber with the northwest remaining powerzone (only one of the two can be used... the other is to far from the land.

Build a good number of unpowered mortar, canon (around 15 of each), straffer, bombers and a bunch of guppies.

At this point, make the bertha, the bombers and the straffers attack a bit below the nest. This will help the south of the last island to be cleared.
Move all your units to the south of the island. Keep a bit of place for guppies, especially powered ones.

With this setup, you will be able to settle on the island. Destroy the nest, then the inhibitor using the nest's powerzone to build your nullifier:

(http://cw3ss_1.jpg)

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