Knuckle Cracker

Creeper World 3 => Gameplay Discussion => Topic started by: Annonymus on February 02, 2014, 07:45:08 AM

Title: thor on PZ?
Post by: Annonymus on February 02, 2014, 07:45:08 AM
Is there any difference between a normal thor and one built on a powerzone?
Title: Re: thor on PZ?
Post by: TLMike on February 02, 2014, 08:09:51 AM
Thors don't actually sit on the ground, so they aren't even sitting on a Power Zone.
Title: Re: thor on PZ?
Post by: Annonymus on February 02, 2014, 08:41:55 AM
They aren't on the ground when built but while you build them they can be on a PZ...
Title: Re: thor on PZ?
Post by: Relli on February 02, 2014, 09:02:21 AM
It's the same as if you build a Beam on a power zone and then move it somewhere else later. The effect only lasts while it's parked on that space. And since Thor floats, it's not exactly on the space even if you don't move it away.
Title: Re: thor on PZ?
Post by: Grayzzur on February 02, 2014, 11:57:17 AM
It doesn't have a landing pad to continue to occupy the PZ, so it would be imbalanced. If building a Thor on a PZ affected it, the super-powered Thor would fly off to wreak havoc, and the PZ would be available to build something else, or another super Thor. When you build a Bomber or a Strafer on a PZ, the pad continues to occupy it, not allowing you to have more powered up units than you have PZs.

Plus, a regular Thor already packs more punch than a PZ Bertha.
Title: Re: thor on PZ?
Post by: TLMike on February 02, 2014, 06:17:25 PM
PZ Thor should build 20% faster  8)
Title: Re: thor on PZ?
Post by: Annonymus on February 03, 2014, 10:36:42 AM
Actually it (probably) is impossible to make the thor build faster if on a PZ without major code changes because the build speed isn't determined by the to-be-built unit but is general and can be modified by the forge...
Title: Re: thor on PZ?
Post by: TLMike on February 03, 2014, 03:05:18 PM
Likely. It'd just... be nice.
Title: Re: thor on PZ?
Post by: miquelfire on February 04, 2014, 09:46:38 AM
For the build faster thing, I think it would need like a 20% discount on cost to build it. If there was an effect of the PZ on the Thor
Title: Re: thor on PZ?
Post by: TLMike on February 04, 2014, 10:44:17 PM
Well, map makers can set the construction price anyway, so that might be a moot point.
Title: Re: thor on PZ?
Post by: Clean0nion on February 05, 2014, 03:10:35 AM
Can we not just agree that since the Thor can move around and is never confined to one point at any time, that it does not occupy ground space and therefore would not be affected by a PZ?
Title: Re: thor on PZ?
Post by: TLMike on February 05, 2014, 04:25:31 AM
Second.
Title: Re: thor on PZ?
Post by: 4xC on February 05, 2014, 10:40:01 AM
Third.

Besides, the units that are affected by the PZ ought to be boost enough.
Title: Re: thor on PZ?
Post by: stewbasic on February 05, 2014, 10:43:41 AM
Quote from: Clean0nion on February 05, 2014, 03:10:35 AM
Can we not just agree that since the Thor can move around and is never confined to one point at any time, that it does not occupy ground space and therefore would not be affected by a PZ?
But it occupies the space while it's being built, right? The Thor shouldn't benefit after completion because another unit could use the same PZ, and conversely it makes sense that the Thor would benefit while being built because another unit cannot use the PZ during this time.

I don't think it's a big deal, since players will just avoid building Thor's on PZ's. But I think the build time/cost reduction suggestion is nice.