Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 24, 2014, 06:37:24 AM

Title: Custom Map #141: Weird Creeper. By: Pawel345
Post by: AutoPost on January 24, 2014, 06:37:24 AM
This topic is for discussion of map #141: Weird Creeper
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=141)

Author: Pawel345
Size: 128x84

Desc:
This map has some weird Creeper behaivour, can you manage it? Also it features a new unit a Corrupted Bomber. They can only be hurt by Beams and recquire at least 2 beams to punch through their defences.
Title: Re: Custom Map #141: Weird Creeper. By: Pawel345
Post by: planetfall on January 26, 2014, 05:50:59 PM
The first time I played this map, I was using an old version that didn't support beam crpl core targeting, and the bomber just sat there. It was a straightforward map.

After updating, it's brutal.
Title: Re: Custom Map #141: Weird Creeper. By: Pawel345
Post by: stewbasic on July 12, 2014, 01:50:32 AM
It felt a little cheap, but I took out the bomber, spore tower and AE tower before the bomber even launched. At least I did see the bomber in action in a previous attempt :P.