This topic is for discussion of map #135: map 05
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=135)
Author: yum234
Size: 128x256
Desc:
Looks like you finally got it to upload?
Glad to see you're back making maps again!
Thank you.
- I'm looking forward to your unique ability to reinvent the game.
CW3 has a big problem with the commitment and slog required for each map. I miss the quick and interesting challenges of CW2.
Quote from: Neoshade on January 23, 2014, 09:41:23 AM
I miss the quick and interesting challenges of CW2.
Neoshade - get yourself over to the DMD, Tormented Space, and Prospector Zones and have some fun! Many, many quick, fun, and interesting challenges.
Enjoy.
H
Good one. The new 'closest first' terp mode really came in handy.
Quote from: Katra on January 24, 2014, 02:36:34 PM
Good one. The new 'closest first' terp mode really came in handy.
Idea of terp mode is genious! :)
I agree, Terp or die. Great map and time sink!!
Cannot survive at all, phantoms come with very small time between them and they first destroy my terp, then the creeper comes from the 300 strength emitter and destroy me.
Quote from: hbarudi on May 15, 2016, 12:21:29 AM
Cannot survive at all, phantoms come with very small time between them and they first destroy my terp, then the creeper comes from the 300 strength emitter and destroy me.
Great that You reminded me about this game. I played it again with great pleasure. This game is similar to CHESS game, but with more flat terrain.
Now, regarding Your question.
Put, please, 3 CN on central/lower part of the map. Build several "reactors" and in the same time build 1 "terp" and make path to get C (convert) anf F (freeze) button. Then build a little more reactors and many beams. Build 1 "guppy". Then send it to 300 strengh emitter (befor "guppy" lands - use C and F button, build nullifyer and nullify most strong emitter). Then as usual battle.
Good Luck! :)
P.S. Maybe some professional player can explain better way... ;)
Thanks for the walkthrough, using those artifacts of odin to make it possible to guppy nullify the emitter.