This topic is for discussion of map #2621: Spectron (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2621)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2621) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2621)
Author: Don (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Don)
Desc:
Well, been a while since i made a map. So, here ya go Enjoy! I might restart my other series but well see :p.
So... Give me your thoughts on this level, too hard, too easy, not enough fields? I want your honest opinion :P.
- usless anticreep :D specially in begining... exist it or not it ABSOLUTELY dont change anything... 10k compare to millions... :-X
- creep emiters in down part of map invesible to "radars" even if beacon in downest part of possible build... BUT maybe its such idea of map, so cant blame here 8)
all other preety good.. place of nexus, space for plants and tech, enough space to play with beam rays without risk drones broke through...
so like beginer can tell - preety nice map ;)
Thanks for the Input ;D.