Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 17, 2014, 09:45:18 AM

Title: Custom Map #108: Fully Random Generated Space Islands 1. By: Pawel345
Post by: AutoPost on January 17, 2014, 09:45:18 AM
This topic is for discussion of map #108: Fully Random Generated Space Islands 1
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=108)

Author: Pawel345
Size: 150x150

Desc:
Finnaly I have added all the elements required to make a fully playable map in my Space Islands Generator :D No changes, all of this comes from a CPRL code that is the outpun of my program :D hope you like the maps, and if anyone whant's more maps like this PM me or just write in the level thread, and I will upload some more maps like this one.
Title: Re: Custom Map #108: Fully Random Generated Space Islands 1. By: Pawel345
Post by: Flabort on January 17, 2014, 10:07:29 PM
Yes...  ;D
Now, seriously, go and add slip emitters to your script (toggle-able so you don't have to use them) and/or flip emitters.

Speaking of which, that reminds me, I still have to try recompiling and getting those slip-flip emitters to work...
Title: Re: Custom Map #108: Fully Random Generated Space Islands 1. By: Pawel345
Post by: pawel345 on January 18, 2014, 05:31:52 AM
Slip emitters can be done but I'm not sure if there really is a point, I never really liked them. Changing regular Emitters to Flip emitters is simple I just need different output to the .crpl file, I will upload a map with them in a sec :D
Title: Re: Custom Map #108: Fully Random Generated Space Islands 1. By: Pawel345
Post by: Mexxor on October 28, 2014, 12:16:53 PM
I really like these maps, so if you could make some ( like a hundred differing in siz and stuff  ;D) more that would be nice  :)