Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Topic started by: Katra on January 11, 2014, 07:01:27 PM

Title: Changing number of command nodes?
Post by: Katra on January 11, 2014, 07:01:27 PM
I'm probably missing something simple; but I can't find how to change the number of available command nodes when creating a map.  ::) ??? How do I get anything other than all three?
Title: Re: Changing number of command nodes?
Post by: Clean0nion on January 11, 2014, 07:23:15 PM
Quote from: Katra on January 11, 2014, 07:01:27 PM
I'm probably missing something simple; but I can't find how to change the number of available command nodes when creating a map.  ::) ??? How do I get anything other than all three?
Edit Map (green button) -> Unit (green button on far left) -> Unit Limits (red button at top)
Scroll to bottom. Default CN limit is -1 and cost is 0.

If for some crazy reason you don't want to do that, you can set it via CRPL.
"COMMANDNODE" <-nodes SetBuildLimit
Title: Re: Changing number of command nodes?
Post by: Katra on January 12, 2014, 10:21:47 PM
DOH! I looked all through the unit limits list without realizing it was one line longer than the popup window.  ::)

Thanks.