Knuckle Cracker

Creeper World 3 => Gameplay Discussion => Topic started by: Clean0nion on November 18, 2013, 06:46:57 PM

Title: How Mistet works, for those who are interested
Post by: Clean0nion on November 18, 2013, 06:46:57 PM
Imagine a shield. 

It's quite small. It pushes creeper away from itself and that's about it. 

Now imagine a reverse shield. It's the same as a pushy shield but this time it pulls creeper into it. It's a pully shield. 

Now imagine this pully shield a hundred times bigger and more powerful. Now take this giant reverse shield and put it in motion around a circle. 

Imagine that inside this circle is an island with a few emitters on it. That island is Mistet, and the shield is the magnetar moon. 

That's all Mistet is. A giant, moving, reverse shield. 

Have a nice day. 
Title: Re: How Mistet works, for those who are interested
Post by: Syth on November 19, 2013, 01:12:39 AM
Oh wow, now I feel stupid :L good to know if I ever want to do something similar. (Out of curiosity, I assume the "reverse shield" works like the singularity cannon?)
Title: Re: How Mistet works, for those who are interested
Post by: Clean0nion on November 19, 2013, 03:01:24 AM
Quote from: Syth on November 19, 2013, 01:12:39 AM
the "reverse shield" works like the singularity cannon?)

Pretty much, except the SC is more powerful in its epicentre whereas the reverse shield has the same power all throughout its radius.
Title: Re: How Mistet works, for those who are interested
Post by: pawel345 on November 19, 2013, 01:25:29 PM
The CPRL function is EnableTowerField i believe, but I don't know how strong is for example the field form shields?
Title: Re: How Mistet works, for those who are interested
Post by: Clean0nion on November 19, 2013, 05:15:13 PM
Quote from: pawel345 on November 19, 2013, 01:25:29 PM
The CPRL function is EnableTowerField i believe, but I don't know how strong is for example the field form shields?
I don't know the usual shield strength, but I know the shield strength on Mistet is either -10000 or -100000.