Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on October 31, 2013, 09:18:23 AM

Title: Custom Map #2560: All New Rooms
Post by: AutoPost on October 31, 2013, 09:18:23 AM
This topic is for discussion of map #2560: All New Rooms (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2560)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2560) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2560)

Author: Chaz (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Chaz)

Desc:
Another rooms map. Enjoy everyone :)
Title: Re: Custom Map #2560: All New Rooms
Post by: redbull69 on October 31, 2013, 06:08:44 PM
Chaz I always love your rooms maps thank ou and good to see you and your maps again
Title: Re: Custom Map #2560: All New Rooms
Post by: TLMike on November 01, 2013, 12:07:07 AM
^ Agreed.
Title: Re: Custom Map #2560: All New Rooms
Post by: Chaz on November 01, 2013, 04:09:04 AM
Thank you guys. I am glad you like my maps. Maybe I will make another one some day. They just take so much time to make. But seeing comments like those make me want to start on one right now  :)
Title: Re: Custom Map #2560: All New Rooms
Post by: TLMike on November 01, 2013, 08:17:44 AM
I bet they do @_@
All those crazy fields, and making sure that enemy dig packets work right. must be a total bore.
But playing them is fun!
Title: Re: Custom Map #2560: All New Rooms
Post by: Tromain on November 02, 2013, 01:45:58 AM
Loved the level design and the fields, but the insane health on the drones ruined what fun I was having. 5k was fine.. but 15k and 30k... got very boring baiting them.
Title: Re: Custom Map #2560: All New Rooms
Post by: darkniko on November 02, 2013, 06:06:44 PM
having troubles with this part any ideas ?

(http://i.tinyuploads.com/Jp3JFM.png)
Title: Re: Custom Map #2560: All New Rooms
Post by: Strubbel on November 02, 2013, 07:03:09 PM
Hm, I went into those rooms from above ^^
Via the diggable terrain in the top center of your screenshot...
Title: Re: Custom Map #2560: All New Rooms
Post by: darkniko on November 02, 2013, 07:47:38 PM
yeah but my problem is when i break to enter massive drones comes out and don't have visible terrain for build anything :S
Title: Re: Custom Map #2560: All New Rooms
Post by: TLMike on November 02, 2013, 07:56:44 PM
The room Strubbel refers to (the one north of your screenshot) is quite easy and holds some fairly weak drones.

You should utilize all three of your Dark Beams, invade the room to the North, and make your way southward. This will allow you to make an assault on the room in question on your screenshot much more easily.
Title: Re: Custom Map #2560: All New Rooms
Post by: darkniko on November 03, 2013, 01:17:07 AM
i noticed the entrance just a moment before killing 17500 drone .. never noticed that entrance.. either way i was able to do it
Title: Re: Custom Map #2560: All New Rooms
Post by: TLMike on November 03, 2013, 06:31:46 AM
Good show.
Title: Re: Custom Map #2560: All New Rooms
Post by: viper00900 on November 03, 2013, 05:31:09 PM
Loved this one, the high health drones made it far more challenging for me, the final area I assaulted with all three DB's, just a matter of waiting after that :D hope that helps and keep making these maps!
Title: Re: Custom Map #2560: All New Rooms
Post by: Khotekki on November 03, 2013, 07:39:04 PM
I don't think I've ever played a 2 hour map and enjoyed it.  GJ
Title: Re: Custom Map #2560: All New Rooms
Post by: Chaz on November 04, 2013, 03:22:04 PM
Thank you everyone for the nice comments  :)
Title: Re: Custom Map #2560: All New Rooms
Post by: TLMike on November 04, 2013, 07:02:26 PM
You are welcome, sir. Just keep up the good work. (And I wouldn't hate you if you tried to hand at some CW3 maps....)
Title: Re: Custom Map #2560: All New Rooms
Post by: Caiburn on November 05, 2013, 04:13:16 PM
Damn Chaz, I've played your maps over and over...just love the room themed maps. Awesome job, give us MOAR! ;D
Title: Re: Custom Map #2560: All New Rooms
Post by: Chaz on November 06, 2013, 07:40:00 AM
@ TLMike: I might just do that  :)
Title: Re: Custom Map #2560: All New Rooms
Post by: Chaz on November 06, 2013, 07:44:00 AM
@ caiburn: I am thinking about starting on a new map soon but It will be quite a while before it will be finished. Thanks a lot for the nice comment  ;)
Title: Re: Custom Map #2560: All New Rooms
Post by: pocketdare on August 02, 2014, 03:17:37 PM
Wow - A very different kind of map. Interesting to play but a bit long for me. (I tend to play when I have an extra 1/2 hour or so.) But it was interesting enough that I simply saved and broke it into 4 separate chunks / games. I did think that each individual area was well thought out and presented its own fun little challenge... But personally would have turned it into 4 maps. Regardless, very well done, Chaz!
Title: Re: Custom Map #2560: All New Rooms
Post by: Binz on January 24, 2016, 01:23:09 PM
Nice, though frustrating map! I had to make a second attempt after I cracked open a room without fetching the beam tech first. Bad move, and I hadn't saved properly. But ahh, the satisfaction. :)