I was playing with the DMD settings and had this map. It is supposed to have 7 emitters and just thought they were close to the Ore so I couldn't see the indicators on the preview but when I launched the map there are no emitters.
Is this a bug or just the way the seeding produces elements when there isn't much real estate to work with?
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when i load that code all i get is a landmass in the lower left with 5 totems. nothing else.
did you change the size of the map after you chose the emittere etc?
nope. small land mass with totems i all i get also. but if you look at the enemy settings the emitter count is 5.
oh i see, that's just the way the DMD works, if you change the maps size or the size/height of the void then the emitters will appear somewhere on the map.
cool.
Thanks