Knuckle Cracker

Knuckle Cracker => General => Topic started by: thejoe66 on October 09, 2013, 06:02:22 PM

Title: The new way of game play
Post by: thejoe66 on October 09, 2013, 06:02:22 PM
So in the CW3 credits we saw that new way to play so does any one else think that this might be hinting at a new game in the future focused on
Spoiler
dungeon crawling
[close]
i think it would be cool to see something like that for i relley enjoyed the credits
Title: Re: The new way of game play
Post by: Katra on October 09, 2013, 10:33:06 PM
Not my style. I took a brief look at the credits mission and won't go back.
Title: Re: The new way of game play
Post by: pawel345 on October 10, 2013, 12:55:37 AM
Nothing stops you from making such maps for CW3 as it's all CPRL anyway^^ I'm sure many people will gladly play.
Title: Re: The new way of game play
Post by: thejoe66 on October 10, 2013, 05:16:34 PM
yha your right cant wait for custom maps but one day i whould love to see a new game maybe after 1000-100000000000 hours of CW3
Title: Re: The new way of game play
Post by: knucracker on October 10, 2013, 08:33:07 PM
The credits mission was all done using CRPL, so it was my intent that if someone wanted to make a mission like it... they could.  Or they could change the game play as well.  It's not terribly hard to write missions that look like old school arcade games, but that also have Creeper on them.  A mission like the credits could also be written where the little man that walks around can build, pickup, and move auto-guns.  That would be a step back towards more standard game play, but still maintain the intensity of 3rd person character play.

Sky's the limit basically...  I'll explore some of these topics myself once I get past my marketing and final dev duties around Colonial Space.