This topic is for discussion of map #2412: Ready, GO! (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2412)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2412) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2412)
Author: Mijh (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Mijh)
Desc:
hi, i cant seem to get the capsules fast enough
and cant nelify
you don't need to nullify anything, just grab the capsules.
deactivate the microrifts except the one below your ship and the ones that have a direct route to the capsules.
build reactors in the spaces you dig, and dig for the capsules one at a time until you have a lot of reactors. only dig safe paths, leave the terrain with creeper under it
hope that helps 8)
4 Reactor, packet speed boost. Then followed the advice, very very fast. Thanks for the map!
Or...you could just pay attention to how the map is built.
A few well utilized weapons and the provided anti-creeper is all you need. Protect yourself from the phantoms and really, you can take you time.
One of the most unique maps I've ever seen here, h/t.
Thanks a million, turning all those rifts off worked and i was fast enough i did not face the phamptons. thanks again