Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on July 18, 2013, 09:01:04 PM

Title: Custom Map #2376: Out With A BANG! (Multiple Difficulties Edited)
Post by: AutoPost on July 18, 2013, 09:01:04 PM
This topic is for discussion of map #2376: Out With A BANG! (Multiple Difficulties Edited) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2376)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2376) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2376)

Author: Angel (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Angel)

Desc:
I thought I'd post this with my other 2 maps as a 'present'. I was going through all my maps one night, reading all the comments on all of them. And I remember this good ol' map. I saw the discussion in the comments and everything. Not mad at anyone bout that. And sense that seemed to be one of if not one of the most 'hated' maps I made. (as it follows the trend of the other maps I've edited) I thought I'd edit it and post it as the FINAL map. It's more of an add-on for those who didn't like/complete the original. Have fun everyone. Wait for my maps in CW3! ;)
Title: Re: Custom Map #2376: Out With A BANG! (Multiple Difficulties Edited)
Post by: PMouser on August 02, 2013, 10:30:40 AM
huh, you made it so you cant nulify that room full of emitters. so how to beat this map?
Title: Re: Custom Map #2376: Out With A BANG! (Multiple Difficulties Edited)
Post by: Angel on August 03, 2013, 11:23:03 AM
Quote from: PMouser on August 02, 2013, 10:30:40 AM
huh, you made it so you cant nulify that room full of emitters. so how to beat this map?
Depending on which room you're talking about...
If a room is unbeatable top you and 57 people, including me, got past it, it's beatable. The 85k 9x5 emitter room, they cap off at 1mil. It isnt that hard if you just build some launchers, 1 shield if neccessary, and a lot of blasters. (3rd room on the right)

Blow up the nexus before you assume that the emitters can't be destroyed. (Bottom right)
Title: Re: Custom Map #2376: Out With A BANG! (Multiple Difficulties Edited)
Post by: 9494 on August 27, 2013, 12:22:30 AM
Finally i broke through the 85k 9x5 emitter room. the other part is sooooooo easy compare to this room.

I use massive blasters to fill up the room. if any blaster is destroyed, another one will plug the gap.
Title: Re: Custom Map #2376: Out With A BANG! (Multiple Difficulties Edited)
Post by: Angel on August 27, 2013, 07:32:09 AM
Quote from: 9494 on August 27, 2013, 12:22:30 AM
Finally i broke through the 85k 9x5 emitter room. the other part is sooooooo easy compare to this room.

I use massive blasters to fill up the room. if any blaster is destroyed, another one will plug the gap.
Use launchers to break the first bulge then use a crap ton of blasters! :)