Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on June 24, 2013, 11:01:04 AM

Title: Custom Map #2343: Strong Emitter
Post by: AutoPost on June 24, 2013, 11:01:04 AM
This topic is for discussion of map #2343: Strong Emitter (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2343)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2343) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2343)

Author: ea3401 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=ea3401)

Desc:
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Title: Re: Custom Map #2343: Strong Emitter
Post by: Zaggy on June 24, 2013, 11:43:29 PM
I like this map, ea3401.  I've noticed that your maps tend to explore some new space within the Creeper World 2 universe.  Your maps are always original, and this is no exception.

It might make more sense to call this a 'proof of concept' or a 'demo'; it's not really a map.  You can't build any buildings, and it's just a resource management map where you have to weigh the pros and cons of if / when you should 'save' the bunkers that are saving you.  But it's balanced well.  It's not trivial to figure out the best way to contain the creeper.  There's a few different ways of handling it, too (I won't reveal them here.)

Thumbs-up for originality.
Title: Re: Custom Map #2343: Strong Emitter
Post by: ea3401 on June 25, 2013, 12:48:13 PM
Thumbs-up for commentary.
Title: Re: Custom Map #2343: Strong Emitter
Post by: PMouser on August 18, 2013, 01:11:00 AM
i cant seem to contain the creeper, so please help, thanks