Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on April 07, 2013, 09:01:05 AM

Title: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: AutoPost on April 07, 2013, 09:01:05 AM
This topic is for discussion of map #2133: Pacman: Anti-Creeper Edition (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2133)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2133) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2133)

Author: Keeper Decagon (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Keeper+Decagon)

Desc:
This map is inspired by map #2128, by annonymous.
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: RealAndy on April 08, 2013, 07:16:04 AM
I like the idea but I'm a bit confused about how to deposit the ac, I try depositing it at the ac generators but it doesn't do anything to remove the barriers, can you help?

Thanks,
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: RealAndy on April 08, 2013, 07:22:46 AM
That ok, found it, its in the little 2x3 boxes on the sides you need to deposit AC.  I love the concept, the drones are easier to escape from than in the real pacman, although I got cornered by them a couple of times when I let them get too close.
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: Keeper Decagon on April 08, 2013, 08:17:55 AM
Quote from: RealAndy on April 08, 2013, 07:22:46 AMI got cornered by them a couple of times when I let them get too close.

That happened to me a few times as well. :)

Well, I'm glad you like it. (I felt that map #2128 didn't really have much to do with pacman. :P)
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: Cinth on April 08, 2013, 11:30:39 AM
I ran out of AC right after breaking the second wall on the right.  >:(
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: Keeper Decagon on April 08, 2013, 12:33:49 PM
You can continue to get AC from the emitters on the sides, so you should not be able to run out.
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: Cinth on April 08, 2013, 02:58:50 PM
That's what I get for playing tired  ::)
Title: Re: Custom Map #2133: Pacman: Anti-Creeper Edition
Post by: RealAndy on April 08, 2013, 05:32:52 PM
All you need to do is break one wall, the rest can be done with the techs you get.