This topic is for discussion of map #2113: Rebirth Part 2 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2113)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2113) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2113)
Author: Keeper Decagon (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Keeper+Decagon)
Desc:
The Anti-Nexus has sent you to a desolate world to rescue some friendly emitters from the Styglek scientists. The facility, however, is built like a prominent fortress...
This is shaping up to be a really cool story.
Experimentals make this one academic, though. I'll have to replay it without them. Looks like it will be more of a challenge.
should've put experimentals at a point loss just to make it a little harder.
Great map thouhg, love the series! :D
Quote from: Angel on March 27, 2013, 05:15:36 PM
should've put experimentals at a point loss just to make it a little harder.
Great map thouhg, love the series! :D
I tried doing that in my own map, but apparently the player has to collect all tech to finish a mission :(