Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on February 18, 2013, 04:01:06 PM

Title: Custom Map #2000: Map #2K: Tricky Escape
Post by: AutoPost on February 18, 2013, 04:01:06 PM
This topic is for discussion of map #2000: Map #2K: Tricky Escape (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2000)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2000) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2000)

Author: J (http://knucklecracker.com/creeperworld2/viewmaps.php?author=J)

Desc:
Do you think you can handle creeper coming from all sides? Then you should try this! This map is adjusted to meet the skill level of avarage players and to celebrate the community reaching 2K maps!
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: PMouser on February 21, 2013, 02:00:58 PM
the 40 phantoms made me leave there is no way without reactors and stuff, please help thanks
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: ShadowDragon7015 on February 21, 2013, 02:37:15 PM
The phantoms drop anti-creeper.
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: WileE on February 22, 2013, 12:58:40 AM
arrrghghhh!  this is killing me, I can't get a quick enough foothold to keep the creeper from slowly destroying my LS.  I can hold out longer if i build blasters above the LS, but the AC seems to be key so I need to get that remnant.  or am i attacking this the wrong way?  if you can just point me in the right direction.... :-\
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: J on February 22, 2013, 02:47:27 AM
Try to pause at the start of the game, that will help a lot! Build a lot of reactors and some blasters (five to eight). Then build more blasters and collect artifacts and you should have a stable base. I got this in less than one minute. Remember you only have to survive 4 minutes, then a lot of AC will come from the top of the map (should be enough to stop the creeper coming from the top).

Post 10000/8!
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: WileE on February 22, 2013, 10:04:14 PM
whew, thanks!  now i can sleep tonight  ;)
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: yum-forum on February 23, 2013, 04:06:10 PM
Very nice map, Thanks!
Title: Re: Custom Map #2000: Map #2K: Tricky Escape
Post by: WiseSage on February 25, 2013, 11:52:03 AM
:( Auto-dig is too slow. I was idle two minutes after all nexus pseudofeeders were destroyed.
But the idea to be Nexus for awhile is crasy. I like it.