Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on February 11, 2013, 03:01:05 PM

Title: Custom Map #1970: Times up
Post by: AutoPost on February 11, 2013, 03:01:05 PM
This topic is for discussion of map #1970: Times up (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1970)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1970) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1970)

Author: Dante (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Dante)

Desc:
Work fast and good luck
Title: Re: Custom Map #1970: Times up
Post by: Angel on February 11, 2013, 10:35:58 PM
Good job, good map, fun to play.
Title: Re: Custom Map #1970: Times up
Post by: Katra on February 12, 2013, 01:44:04 PM
It really helps to attack the creeper at the source as early as possible. Launchers+range upgrade.
Title: Re: Custom Map #1970: Times up
Post by: RealAndy on February 15, 2013, 05:23:02 AM
Spoiler
The key is to place launchers at the bottom of the screen to destroy the big lot of creeper
[close]
Title: Re: Custom Map #1970: Times up
Post by: PMouser on February 24, 2013, 04:48:45 AM
can you show me a screen shot please, thanks
Title: Re: Custom Map #1970: Times up
Post by: teknotiss on February 24, 2013, 12:15:34 PM
sorry i have no saved screenies, i'll possibly replay if you really need some, but try this description
once you have lots of reactors going deeper in the chambers you dig out you can destroy any units near the LS and replace them with launchers (and some makers) and this let me kill the emitter from below.
i had about 20 launchers and all the makers i could supply at x4. with range upgrades you can use mrifts to put more launchers above the solid terrain and fire through the mrifts too.
hope that helps  8)