Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on February 10, 2013, 09:01:05 AM

Title: Custom Map #1966: Challenge 1b
Post by: AutoPost on February 10, 2013, 09:01:05 AM
This topic is for discussion of map #1966: Challenge 1b (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1966)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1966) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1966)

Author: l3h3l (http://knucklecracker.com/creeperworld2/viewmaps.php?author=l3h3l)

Desc:
Second variation of the main map. Much more harder, then the first map. More maps will be coming soon!
Title: Re: Custom Map #1966: Challenge 1b
Post by: PMouser on February 11, 2013, 03:28:44 AM
I cant win this, i cant nelify some emitters, i cant get nelifer close enough, please give me a spoiler, thanks?
Title: Re: Custom Map #1966: Challenge 1b
Post by: l3h3l on February 11, 2013, 05:53:12 AM
Quote from: PMouser on February 11, 2013, 03:28:44 AM
I cant win this, i cant nelify some emitters, i cant get nelifer close enough, please give me a spoiler, thanks?
Here are some tips.
Spoiler
For those 10k emitter( picture below) try to arrange some launchers(3-4) to get a continual strike and give you enough to easily nullify the emitter.
[close]
Spoiler
With high density of emitter, look carefully when emits and then put nullifer( first of course need to clear them out).
[close]
Spoiler
Use technytes wisely( packet speed and decreasing unit costs increase your chances)
[close]
Hope it helps, if even this couldn't do it just ask and I try my best to help you out ;)
Title: Re: Custom Map #1966: Challenge 1b
Post by: werebear on February 13, 2013, 06:20:58 AM
Actually found this one to be easier then the first one (1a). Only thing was thinking on which elements to move first and keeping a reserve that was fully charged. Nice map overall
Title: Re: Custom Map #1966: Challenge 1b
Post by: RealAndy on February 14, 2013, 05:36:32 AM
Techs I used where fire rate, fire range, couple of energy storage and the rest packet speed.
Title: Re: Custom Map #1966: Challenge 1b
Post by: pocketdare on September 10, 2024, 11:18:19 AM
SOS. Units starving. STOP. Please send rift tech immediately. STOP.

Nice map. Definitely makes you work for it.