This topic is for discussion of map #1956: Impossible? (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1956)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1956) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1956)
Author: A.D.M (http://knucklecracker.com/creeperworld2/viewmaps.php?author=A.D.M)
Desc:
By playing this, you accept the challenge. Give 'em hell!
Impossible? No.
Ssslllllooooowwwwwww? Why yeesssssssss.
Yeah, tend to agree with the above.
I didn't have any places where I was stuck without enough energy, but did take a little thinking here and there. Shielding up or using repulsors to hold off parts while advancing in others was useful.
Yep; quite a bit of 'hold one front while clearing out another' involved. Repulsors and makers are really good to cover nullifiers. And to contain creeper at the numerous chokepoints.
Something kind of funny about this map is that the players actions barely effect the outcome of the map - the vast majority of the creeper is destroyed by the emitters themselves (because of their max density).