This topic is for discussion of map #1947: Mission Impossible (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1947)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1947) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1947)
Author: GamaLight (http://knucklecracker.com/creeperworld2/viewmaps.php?author=GamaLight)
Desc:
Only for long time players! [Inspired by Kithros posts on CW2 forum...]
...how the heck is dis possible......?
Someone wanna help me and tell me the trick? ::)
I figured out that using repulsor and shield you can increase the creeper density in the block to the point that they turn into anti creeper.
But still a 750M density block of creeper is too much for 20 unupgraded weapons to handle... Hint please?
i have hold out with the repulsor thing in the corner for about 2 min.. then i started dying..
some1 explain plz :P
right timing is the answer (got it in 30 seconds)
Quote from: Angel on February 05, 2013, 10:02:01 PM
...how the heck is dis possible......?
Someone wanna help me and tell me the trick? ::)
Well, unlike your maps, it takes some thinking and great knowledge of game mechanics to finish, not 4 hours.
Quote from: lalala1995 on February 06, 2013, 04:28:19 AM
I figured out that using repulsor and shield you can increase the creeper density in the block to the point that they turn into anti creeper.
Quote from: tijno77 on February 06, 2013, 09:23:51 AM
i have hold out with the repulsor thing in the corner for about 2 min.. then i started dying..
some1 explain plz :P
Actually, all you need is...
Spoiler
two repulsors on one side and one repulsor on other side; all unarmed. Pause after two dig packets have gone to ground and use 'n' on your keyboard to play game frame by frame. As soon as ground breaks, arm one repulsor for one frame (press 'n' once) until you see AC from creeper overflowing. Maybe it's 2x n; I'm not sure anymore. Then disarm that repulsor and arm two others. And that's it.
Not much of a fun, but great map to show how game works. I hope I'll make some more maps like this one, just to push game mechanics to max.
Quote from: GamaLight on February 06, 2013, 09:46:07 AM
Quote from: Angel on February 05, 2013, 10:02:01 PM
...how the heck is dis possible......?
Someone wanna help me and tell me the trick? ::)
Well, unlike your maps, it takes some thinking and great knowledge of game mechanics to finish, not 4 hours.
Ain't dat the truth...spent an hour playing with repulsors to try to get the AC to overflow..
One of my sentences from earlier was brought to my attention so I'd like to apologize to Angel if I've offendend you/him. What I meant is that this map is not brute force/long play to win map but rather one which needs some knowledge of how game works to win [and was made to show other players that trick I've explained and learned from Kithros long time ago].
So, once again, I'm really sorry for my words. I know my english sucks and that phrases in my mother language are a bit differnet so that made my sentence sound so insulting. Angel, keep making maps in your style because I really love them since CW2 is awesome game and sometimes I just want to enjoy in longer maps.
Now, back on the gamin part.
Naos, if you're reading this - how??? 25s? I've managad to get to 1m 5s in testing...
And Kithros - I'm gonna beat your score! :D
Quote from: GamaLight on February 06, 2013, 04:55:15 PM
And Kithros - I'm gonna beat your score! :D
good luck with that! ;)
Quote from: teknotiss on February 06, 2013, 05:49:21 PM
Quote from: GamaLight on February 06, 2013, 04:55:15 PM
And Kithros - I'm gonna beat your score! :D
good luck with that! ;)
I found a way to improve the strategy - now I'm 99%+ certain my score can't be beaten (it is however possible to be ranked higher than me if you beat it you match my score and replay taking the gem - I never bother replaying maps to get a fast time and a high score though).
EDIT: I lied, I managed to get 2 more points.