Knuckle Cracker

Creeper World => Gameplay Discussion => Topic started by: Kushiban on December 10, 2009, 12:54:34 PM

Title: Spores hitting pools
Post by: Kushiban on December 10, 2009, 12:54:34 PM
There is a little bug when spores hits pools of creep with more creep in the pool than in the spore.

I explain : if you have a pool filled at 80% of the max heigth of the map, then a spore with 20% of max heigth (depends of intensity),
then, the pool, on the pixel where the spore landed goes to 20% then it refills up (slowing the creep advance)

It means that the creep contained in the spore replace the one there was, instead of adding to it.

Title: Re: Spores hitting pools
Post by: knucracker on December 10, 2009, 01:27:24 PM
Well.... sure enough.  How about that.  Never noticed.
I'll put this fix in the next update (which is probably coming this weekend).