Knuckle Cracker

Knuckle Cracker => Support => Topic started by: teknotiss on January 07, 2013, 01:01:48 PM

Title: phantom countdown stops at 4 secs
Post by: teknotiss on January 07, 2013, 01:01:48 PM
making a map with 7 gateways only one of which has phantoms, the countdown stops stops at 4 secs to go. tried copying the gateway and deleting the first one and replacing it, didn't help
anyone had this happen before?
i can live without phantoms but it was one of the threats (no coils) i had in mind.
Title: Re: phantom countdown stops at 4 secs
Post by: Grauniad on January 07, 2013, 01:34:39 PM
If you have lots of drones... The combined maximum drone/phantom count is 200.
Title: Re: phantom countdown stops at 4 secs
Post by: teknotiss on January 07, 2013, 02:32:33 PM
ah, that'll be it, cheers dude
so, if i cap the drones at 150 will it allow for the phantoms then?
still want a largish number of drones too, if possible.

edit: yes it does, cheers again G  8)