This topic is for discussion of map #1770: The Styglek's Revenge (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1770)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1770) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1770)
Author: Angel (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Angel)
Desc:
The styglek want their revenge! Don't ask me what the background is. -.-
Looks like quite a challenging map... I have no idea where to begin though... I can successfully avoid the original Phantom, and after that I wait until the Creeper->anti-Creeper conversion, but even still, I can't figure out how to 'open' the second room... any hints?
Great level! This is in my top 5 favorite maps of all time.
The explanation for the downvotes is that it's on the difficult side; you can't just create a bunch of dudes and send them in. You have to plan your attack. I'd upvote this map twice if I could.
help please, they keep killing the capsule, i cant nelify the gateway fast enough
Quote from: PMouser on February 05, 2013, 08:53:03 PM
help please, they keep killing the capsule, i cant nelify the gateway fast enough
Dont nullify it, you dig away, then come back and nullify it, after making a infinite AC source :)
how to keep gateway from killing the capulse?
You dig as far away as you can from the gateway, move your LB, and the phantom wont kill the capsule.
Hello. First off, I have enjoyed the map. It was a constant challenge. I only have one issue with it. It's unbeatable... The Ore Rig is on an indestructible rock. I cannot collect it. Perhaps an oversight?
Quote from: jas11262009 on February 20, 2013, 06:23:25 AM
Hello. First off, I have enjoyed the map. It was a constant challenge. I only have one issue with it. It's unbeatable... The Ore Rig is on an indestructible rock. I cannot collect it. Perhaps an oversight?
Before you make the "unbeatable" claim, have a look at the score table. 29 people submitted a score. That means at least that many people beat it.
When I look at the map download page (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1770), I see a reference to a "dig gateway." That leasds me to surmise that one of the gateways will issue dig packets. Dig packets will remove terrain marked by a blue "x' - even undiggable terrain.
I suggest you loook closely at the map again and see if there are terrain blocks marked with a blue x. If so I suggest you revise your strategy to make the map beatable.
Good luck.
I see. I didn't notice the blue x. The graphics are a little difficult for me to see. I'll check it out, thanks.
if i'm not mistaken, i have to let the first gateway alone.
But everytime i open the next room i die.
How to avoid that?