This topic is for discussion of map #1749: karte 8 (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1749)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1749) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1749)
Author: null (http://knucklecracker.com/creeperworld2/viewmaps.php?author=null)
Desc:
It is mildly interesting to note that the array of emitters below the AC emitters can be destroyed rapidly when shields are deployed. The emitters and fields create enough pressure to cause creeper inversion and enable shields to be built right up to the emitters, then place a nullifier after the last shield.
Good concept map that has some real challenge, but by the time you get to the Nexus at the bottom it becomes about as much fun as watching paint dry :(
Quote from: Kilroyinc on December 13, 2012, 01:16:11 PM
Good concept map that has some real challenge, but by the time you get to the Nexus at the bottom it becomes about as much fun as watching paint dry :(
to be fair all nexus kills are irritatingly long once you have done it a few times. ::)
Maybe CW4 will have Nexi that move around. ;)