Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on November 12, 2012, 01:01:04 AM

Title: Custom Map #1660: Super Gateway
Post by: AutoPost on November 12, 2012, 01:01:04 AM
This topic is for discussion of map #1660: Super Gateway (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1660)
(http://knucklecracker.com/creeperworld2/thumb.php?id=1660) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=1660)

Author: Angel (http://knucklecracker.com/creeperworld2/viewmaps.php?author=Angel)

Desc:
Title: Re: Custom Map #1660: Super Gateway
Post by: burguertime on November 12, 2012, 05:33:41 PM
Quote from: helperYou created some interesting challenges, but I think it would be better to provide adequate weapon availability. Being abile to build even C-Bomb at a time would have improved the playability.

C-bombs would subvert the map. I think that some of the emitters should be scaled down / healthed down / interval - enhanced to make it a faster run.

Also, the 1-cell pin fields were tooo much of a bore.
Title: Re: Custom Map #1660: Super Gateway
Post by: Bongo on April 06, 2013, 08:53:10 PM
Things to do for 25 minutes (game time) while Launchers pound away at 2 seperate Subcells each with 1.5 TRILLION Creeper:

Watch TV.
Post this message.
Take a Shower.
Cook marcaroni 'n cheese AND eat it AND wash the dishes. :P
Title: Re: Custom Map #1660: Super Gateway
Post by: Angel on April 07, 2013, 12:12:50 AM
Shud up :P It was my first map posted. My first 2 maps.